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experiment, practically no-one was interested. Although the artists published an easy-to-follow guide to disabling the filters, only a very small percentage of those affected took the time to make a simple adjustment in order to regain access to unfiltered information. [8]
distributed and modified under the GNU General Public License, it may only be executed with the written permission of Suhrkamp. [10] While Espenschied and Freude's experiment on filtering and censorship of Internet content points out software’s practically infinite potential to control (and be controlled), walser.php offers a practicable solution with which to handle the commercial restrictions, in particular, that seek to hinder freedom of information through digital rights management systems (DRM). Whereas insert_coin temporarily makes a dystopic scenario reality by manipulating software, textz.com with walser.php develops genuinely utopian "countermeasures in the form of software." [11] These projects are generative in the best sense of the word. And yet neither insert_coin nor walser.php perfectly fits the definitions of generative art as they are currently used in the design field. Philip Galanter, who I have already quoted and is surely among the most prolific generative art theorists at present, defines generative art as a process that contributes to the creation of a completed work of art. Celestino Soddu, Director of the Generative Design Lab at the Politecnico di Milano