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1. icon: author Oliver Grau «Immersion and Interaction From Circular Frescoes to Interactive Image Spaces»
productive principle of these memory theaters, for example that of Giulio Camillo, circa 1550.[30] The Hungarian artist Agnes Hegedüs, who worked at the Zentrum für Kunst- und Medientechnologien (Center for Art and Media Technology—ZKM) in Karlsruhe [more]more
2. icon: author Inke Arns «Interaction, Participation, Networking: Art and Telecommunication»
in Paul Sermon's «Telematic Dreaming» (1992) or Agnes Hegedüs' «Between the Words» (1995). In these installations the viewer is no longer solely a recipient, but simultaneously [more]more